LoadBitmapFontOpt: groupAssetssubgroupTypes chars?: string A string of characters to map to every sprite in the characters griddefault" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~"; filter?: TexFilter Rasterization filter to use, if different than the global font filter.
chars?: string A string of characters to map to every sprite in the characters griddefault" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";