createPrefab(name: string , obj: GameObj ): SerializedGameObj
Serialize a game object and register it (like loadPrefab does).
paramname- Name to register the prefab.
paramobj- The game object to serialize.
const beanObj = add([ sprite("bean") ]);
createPrefab("bean", beanObj);
addPrefab("bean"); // Now you can use as prefab
returnsThe serialized game object.
sincev4000.0
groupGame Obj
createPrefab(obj: GameObj ): SerializedGameObj
Serialize a game object.
paramobj- The game object to serialize.
const beanObj = add([ sprite("bean") ]);
const beanPrefab = createPrefab(beanObj);
addPrefab(beanPrefab); // Now you can use as prefab
returnsThe serialized game object.
sincev4000.0
groupGame Obj
subgroupPrefabs