loadHappy(name?: string , opt?: LoadBitmapFontOpt ): Asset<BitmapFontData>
Load default font "happy".
paramname- Optional name for happy. Default to happy.
paramopt- Optional config for
loadHappy();
add([
text("ohhi", { font: "happy" }),
]);
returnsThe asset data.
sincev4000.0
groupAssets
subgroupFonts