Constant
KeepFlags
: typeof KeepFlagsFlags indicating which transform components to keep. When used, the aspect of the transform will not change visually even if the parent transform is different. For example a sprite pointing west, will keep pointing west, even if the parent transform applies a rotation with an angle different from 0. This is only applied once, during switching parents.
since v3000.0
group Game Obj
subgroup Types